static void
shell_window_preview_layout_set_container (ClutterLayoutManager *layout,
- ClutterContainer *container)
+ ClutterActor *container)
{
ShellWindowPreviewLayout *self = SHELL_WINDOW_PREVIEW_LAYOUT (layout);
ShellWindowPreviewLayoutPrivate *priv;
priv = shell_window_preview_layout_get_instance_private (self);
- priv->container = CLUTTER_ACTOR (container);
+ priv->container = container;
parent_class = CLUTTER_LAYOUT_MANAGER_CLASS (shell_window_preview_layout_parent_class);
parent_class->set_container (layout, container);
static void
shell_window_preview_layout_get_preferred_width (ClutterLayoutManager *layout,
- ClutterContainer *container,
+ ClutterActor *container,
float for_height,
float *min_width_p,
float *natural_width_p)
static void
shell_window_preview_layout_get_preferred_height (ClutterLayoutManager *layout,
- ClutterContainer *container,
+ ClutterActor *container,
float for_width,
float *min_height_p,
float *natural_height_p)
static void
shell_window_preview_layout_allocate (ClutterLayoutManager *layout,
- ClutterContainer *container,
+ ClutterActor *container,
const ClutterActorBox *box)
{
ShellWindowPreviewLayout *self = SHELL_WINDOW_PREVIEW_LAYOUT (layout);
else
scale_y = clutter_actor_box_get_height (box) / bounding_box_height;
- clutter_actor_iter_init (&iter, CLUTTER_ACTOR (container));
+ clutter_actor_iter_init (&iter, container);
while (clutter_actor_iter_next (&iter, &child))
{
ClutterActorBox child_box = { 0, };